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Spear rework + mace defaults

Posted by Advait

These changes came out of the September circuit feedback thread. Thanks to everyone who posted clips and damage logs; the numbers below are what the thread converged on after two test lobbies.

What changed

Spear

  • Spear damage lowered to 25%
  • Spear reach set to 3 blocks
  • Thrown spears no longer pierce shields

Mace

  • Maces are now off in the default config, enable for $1 in the builder
  • Smash damage is capped at 12 hearts when maces are on

Axe

  • Axe damage trimmed from 92% to 87%

Why

Spears were deciding too many fights on the first hit, and the mace turned every meetup into a jump contest. The new numbers keep both viable without letting either one carry a fight on its own.

We will keep an eye on the next few ranked lobbies and revisit the axe number if fights start dragging.